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  1. Cervator

    Implementation Shattered Planes

    PR - I think @Josharias is going to rework it and submit a new one soon :-) Proposal - congratulations! I assigned you to the GSOC issue on GitHub I think that whole thing originated with - proposal is a fair bit fancier than the issue, although there's an old forum link with some more info in...
  2. Cervator

    Intro Hello Developers,

    Hey @Rajat - yeah very sorry we couldn't fit more students, the amount of interest was overwhelming and we were never going to get a lot of slots, alas :( @Anthodeus already touched on a couple of the points. The final candidates pretty much all managed to make some contributions on GitHub plus...
  3. Cervator

    Contributor GSoC Late Introduction

    Awesome :-) And agreed on "dependencies" helping like that. We had a few VR-related proposals that we realized were sort of stuck without some more fundamental work on rendering first. Let me do some organizing over the weekend and talking to our mentors, maybe finding another one or two for...
  4. Cervator

    Contributor GSoC Late Introduction

    Heya - very sorry to more or less repeat what GSOC told us for the first three years we applied: the numbers just weren't there :( You made an amazing last-minute effort and have a perfectly suitable proposal + good community intro and contributions. Only thing I can really think of is getting...
  5. Cervator

    GSOC 2016 - DONE!

    Projects have been announced by Google and are now official/public! https://summerofcode.withgoogle.com/organizations/4668766554161152/ Choosing was hard but made a little less bad by managing to land a full 3 slots despite only expecting 1-2 :-) We had just shy of 10 or so final proposals we...
  6. Cervator

    Need help scaling the displayed world

    Hi @elwe74 - couldn't you just use shaped blocks to make hills/mountains less blocky? We have all kinds of half-blocks, slopes, etc, just nobody has plugged them into a world generator to create a more smooth world yet. It sounds like simply scaling the rendering could lead to all kinds of...
  7. Cervator

    Vulkan API in Android N

    Not yet, it is still only an idea for a long term vision to switch. We adopted the Destination Sol project in part as it was a working LibGDX game with a Steam and Android presence. Currently we're trying to cram some of our Terasology stuff into it to see if it still works on Android, while...
  8. Cervator

    Vulkan API in Android N

    Hey @Jo Grimstad ! Good question. I think we're a long ways off in either case, but maybe Vulkan support in something like LibGDX would eventually make it easier. We have some more work in cleaning up the renderer in any case first though. The Java 8 features may also help some since we have a...
  9. Cervator

    Little Guidance to Issue #1120

    I think the easiest way would be to simply scan the game log for "ERROR" entries or stack traces, if you want to be able to intelligently mark the UI somehow. Like a little red blinking light (I think we're about to have nicer UI animation support!) in a bottom corner if any error logging has...
  10. Cervator

    Resolved Can't open run_linux.sh

    Yep if you go old enough, but it would have to be pretty old :-) Not entirely sure how old, but the legacy version is still available in Jenkins and has some neat old stuff. Tons of improvements since though, not to mention dozens of new modules. You can get Java 8 working on Ubuntu, it just...
  11. Cervator

    Resolved Can't open run_linux.sh

    Hi there! :) That error ("Unsupported major.minor version 52.0") means your environment is attempting to use a too old version of Java to run the game. You need to have a Java 8 JRE recognized on your PATH or explicitly launch using something like <path to jre 8 bin dir>/java -Xms128m...
  12. Cervator

    Intro Greetings

    You... wha... how... NEED VIDEO NAO! Seriously, I'm impressed that you 1) thought of that and 2) made it work! Want!
  13. Cervator

    Intro Greetings

    Hey @tyler_elric and welcome :-) Yep bit late for GSOC this year! Feel free to hang out and help comment, test, review, or even write a little code here and there. At the very least it should be interesting and useful, and at best maybe a good learning experience and a step up for GSOC 2017 if...
  14. Cervator

    Implementation Gooey's Quests

    Haha clever! Found a handy little other module that helped me identify some stuff and make it through more easily ;-)
  15. Cervator

    Future LibGDX options

    Project skeleton - yeah that's the kinda thing I love playing with. Current Terasology structure is actually LibGDX inspired but with the different pieces beyond the core PC setup split out. I think there even was an Android facade at some point just for looking at. Likewise with DS I'd split...
  16. Cervator

    Future LibGDX options

    I came across an interesting article: http://www.gamefromscratch.com/post/2016/04/15/RoboVM-is-Dead.aspx RoboVM was used in LibGDX for enabling Java to work on iOS devices. It got bought out by Xamarin, then Xamarin got bought out by Microsoft. Having seen what is happening with Minecraft after...
  17. Cervator

    Implementation Josharias Survival

    Super bonus for maybe integrating the computer related modules in late-stage JS? Those modules really need to get crammed into a template so they're accessible and more maintained :-) For instance there is a fluid integration module - computers controlling fluid levels in tanks and pipes for...
  18. Cervator

    Implementation Shattered Planes

    For lakes be sure to check out how PolyWorld does it, including the tiny trickles they send out to the ocean :-) I think TTA had lakes at one point, may have been before the world turned into a near endless hillside :D
  19. Cervator

    Who to contact for providing hardware for hosting Terasology

    You too! Thank you for not being a bot.
  20. Cervator

    Who to contact for providing hardware for hosting Terasology

    Hi Lee. You can just post one thread or have a thread moved if it went to the wrong sub-forum. Appreciate the offer and you not seemingly using a spambot to solicit, but I don't think we or our community really need quite that much computing power just yet. We use cheap tiny droplets from...
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